I’m Edward Lu, independent game developer. Like many indies, I wear a lot of hats. I’ve done systems programming, tech art, audio implementation, and network engineering, to name a few. I’m currently at MegaCrit working on Slay the Spire 2.
You can some of my past game projects on the front page, but I keep an archive of all my past projects here. I’ve written a bunch of articles on game development over the years, which you can find on the blog.
I have a traditional software engineering background. I took my first Java class in 6th grade under my father. I’ve worked at Microsoft and IBM, on a broad range of software such as a GPGPU physics simulation, a fork of the Apache webserver, and a two-factor authentication iOS app. I used to hold committer status on the Apache webserver project.
I’m an alumni of Pennsylvania State University, holding a B.S. in Computer Science with honors, as well as a minor in Mathematics.
If you’d like to get a hold of me, send an email to “chaosed0” at gmail. You can also find me on Bluesky, or in person at some Seattle Indies meetups.
Last updated 12/12/2024